how to think about the humanoid robotics industry: software >> hardware
- humanoid hardware hasn’t changed much in the last 10 years, this is commoditizing and not the bottleneck
- humanoids are not cars
- no regulation on hardware
- much less complicated supply chain
- the moat is the flywheel of getting more feedback/data and using that to improve your models
- best example: midjourney. they have millions of people picking the best of four images every day
- Compaq: “hardware will be the dominant part of the value chain because Windows can’t even run without hardware”
seems like this is much easier if you are tailoring everything for just one embodiment though, having lots of hardware versions and trying to support them feels like hard mode for no reason? Do Figure etc all really think their moat is hardware quality? I’d be surprised tbh